qmk_firmware/keyboards/rgbkb/zen
Casey Webster 8bb2eeaabb
[Keymap] add cwebster2 userspace and keymaps (#10541)
* Adding my keymap

* Add a starter keymap for kyria

* Updated keymap

* Add auto shift, tapping modifications and gravatar oled bitmap

* Add flashing helper scripts

* Updates to my keymap

* Enable raw hid and rgblight sleep

* Cleanup

* Updated keymap and board features

* Remove some RGB modes for space

* Start working on a miryoku-like keymap.

This adds homerow mods to my keymap on the base layer and adds
a game layer that doesnt have them

* more work on keymaps

* Fine tuning home row mods

* update keymap

* Keymap update

* add split transport

* keymap

* cherry pick from develop

* merge develop

* fix

* keymap iterations

* Refactoring

* continued refactoring

* messing with rgb

* update layer coloring

* continued refactoring

* more features

* modifier color

* Move stuff to userspace

* Moving stuff out to userspace

* refactoring into userspace

* More refactoring

* Fixing some errors in the keymap and changing the oled output

* Sync zen1 keymap to my userspace config

* Update copyright notices and revert transport.c to master

* Swap tab and esc

* Remove a file accidentally created

* Use LTO_ENABLE to turn on Link_Time_Optimization

* Drop modtap thumbs on game layout

* Update game keymap

* More iteration on the game keymap

* Add oled indications of kitty and i3 mod

* Promote colemak to default

* Update tapping term for modtap keys

* Add per key tapping term

* Use left modifiers on right side
2020-10-18 13:55:38 -07:00
..
common Clean up includes for glcdfont headers (#7745) 2020-03-01 17:56:50 +11:00
rev1 [Keymap] add cwebster2 userspace and keymaps (#10541) 2020-10-18 13:55:38 -07:00
rev2
config.h
readme.md
rules.mk Trim firmware sizes from default rules.mk, part 3 (#8045) 2020-01-30 11:13:49 -08:00
zen.c
zen.h

readme.md

Zen Keyboard

A split ergo keyboard with a few goals in mind:

  • Be as thin as possible. Other split KBs (Let's Split, Nyquist, Iris) are 15.2mm thick. The Zen rev2 is only 13.2mm thick including switches and caps when using Kailh Choc low-profile switches, and 22.1mm using standard MX switches and DSA keycaps.
  • Layout designed for gaming. 1.5u pinky keys, ortho alphas, and angled thumb keys. After trying Ortholinear, Atreus62, and Ergodox, this is the best layout for gaming and typing.
  • Per-key RGB lighting. 34 WS2812b LEDs per side make it exceptionally bright
  • Price. Using Arduino Pro Micro, SK6812 LEDs, and PCB FR4 for the case, the cost of each half without switches or caps can be reduced to under $20 when purchased at volume.
  • Options. The Zen rev2 comes with rotary encoder support, SSD1306 OLED pinout, USB-C or TRRS interconnect, and jumpers to enable compatibility with the QMK Proton-C and the Keeb.io Elite-C

Keyboard Maintainer: Legonut Hardware Supported: Zen rev1, Zen rev2 Hardware Availability: RGBKB.net

A build guide and more info for this keyboard can be found here: Zen Build Guide.

Make example for this keyboard (after setting up your build environment):

make rgbkb/zen/rev2:default

To build for a Proton-C:

make rgbkb/zen/rev2:default CTPC=yes

Note: The Proton-C does not have split keyboard, or encoder support. Also OLED driver support is untested. Will update as status changes.

See build environment setup then the make instructions for more information.