356fe590e6
* AMJ96 Refactor LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand). * Configurator update Minor physical layout update and made the labels more sensible. * Readme update White space correction. * Default keymap update: #include QMK_KEYBOARD_H * rules.mk update Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space: MOUSEKEY_ENABLE EXTRAKEY_ENABLE BACKLIGHT_ENABLE RGBLIGHT_ENABLE If this is undesirable, suggestions are welcome. * Config/rules update Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna * Swapped `___` for `XXX` in amj96.h per @mechmerlin |
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.. | ||
keymaps/default | ||
amj96.c | ||
amj96.h | ||
config.h | ||
info.json | ||
matrix.c | ||
readme.md | ||
rules.mk |
readme.md
AMJ96
The AMD96 is a 96 key custom keyboard with anodized aluminum case, twin usb ports, and support for backlight LEDs and RGB underglow via SMD LEDs.
Keyboard Maintainer: MechMerlin
Hardware Supported: AMJ96
Hardware Availability: Was previously available on a GB via Flashquark
Make example for this keyboard (after setting up your build environment):
make amj96:default
See build environment setup then the make instructions for more information.
Notes
- In-switch and underglow LEDs currently not supported.