59 lines
1.5 KiB
C
59 lines
1.5 KiB
C
/* Copyright 2023 Brandon Lu
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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_VC,
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_VIM
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};
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enum my_keycodes {
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USER_CLUTCH = QK_USER
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_VC] = LAYOUT(
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TO(_VC), TO(_VIM), KC_F13
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),
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[_VIM] = LAYOUT(
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TO(_VC), TO(_VIM), USER_CLUTCH
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)
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};
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/* Layer-specific lighting */
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layer_state_t layer_state_set_user(layer_state_t state) {
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writePin(F4, !layer_state_cmp(state, _VC));
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writePin(F5, !layer_state_cmp(state, _VIM));
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return state;
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};
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/* Define vim-clutching */
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case USER_CLUTCH:
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if (record->event.pressed) {
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tap_code_delay(KC_ESC, 50);
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tap_code_delay(KC_I, 50);
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} else {
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tap_code_delay(KC_ESC, 50);
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}
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break;
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}
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return true;
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};
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