Add default limit to OLED dirty processing (#19068)

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Joel Challis 2022-11-14 01:49:58 +00:00 committed by GitHub
parent a42ab90220
commit 0719d68b20
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2 changed files with 7 additions and 2 deletions

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@ -170,6 +170,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define OLED_UPDATE_INTERVAL 50 # define OLED_UPDATE_INTERVAL 50
#endif #endif
#if !defined(OLED_UPDATE_PROCESS_LIMIT)
# define OLED_UPDATE_PROCESS_LIMIT 1
#endif
typedef struct __attribute__((__packed__)) { typedef struct __attribute__((__packed__)) {
uint8_t *current_element; uint8_t *current_element;
uint16_t remaining_element_count; uint16_t remaining_element_count;

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@ -301,7 +301,8 @@ void oled_render(void) {
oled_on(); oled_on();
uint8_t update_start = 0; uint8_t update_start = 0;
while (oled_dirty) { // render all dirty blocks uint8_t num_processed = 0;
while (oled_dirty && num_processed++ < OLED_UPDATE_PROCESS_LIMIT) { // render all dirty blocks (up to the configured limit)
// Find next dirty block // Find next dirty block
while (!(oled_dirty & ((OLED_BLOCK_TYPE)1 << update_start))) { while (!(oled_dirty & ((OLED_BLOCK_TYPE)1 << update_start))) {
++update_start; ++update_start;